View Full Version : New Version ready to test !
Trade
02-04-2002, 07:15 PM
I will be setting up a test version so a few can test before it is open to the public.
Added code to drain energy from owners and corporate planets to support fighters. Fixed bug that stopped players reverting corporate planets back to personal planets.
New log services. The logs are now kept in the database instead
of in a file.
Fixed the broken screen resolution cookie code. Fonts for the
main interface are now dynamically selected, depending on the
screen resolution. Hopefully this will make the main interface
better for those with a resolution above 800x600. X resolution
is stored in a cookie called screenres.
Modified ports so you can buy more than 999,999 mine deflectors
in a single shot.
Added a log entry when player captures a planet.
etc. :D
darkinght
02-04-2002, 08:56 PM
can't wait!! hopefully it will be as good as the last one especialy with the modifications in it COOL TRADE!!!:D
Koolkrazy
02-06-2002, 06:27 PM
Originally posted by Trade
I will be setting up a test version so a few can test before it is open to the public.
etc. :D
Gosh i needed the screen one bcos i am on 800x600
thanks trade
Muaaaaaaaaahhh
Judasman699
02-07-2002, 04:34 AM
I run a 1280X1024 and I don't think I have had any problems..:confused:
felix
02-07-2002, 06:58 AM
Hey good to see... just as I was became fully hooked on the current version. :P
BTW - I'm running @ 1152 x 864 and haven't had any problems.
Any chance of adding an 'alliance based' log? ie: Maybe it could only be viewed by others in the same alliance?
Also, when someone affects you and it appears in your log, could it also state which alliance they're with?
thaaaanks.
I hope someone will be kind enough to let me know on this matter. I'm just a newbei in this field.:(
Any possibility of determining whether the enemy ships are Good or Evil? I hate it when I blow up a ship, only to become more Good!!!:mad:
I WANT EVIL!:evil:
I-NemesiS01
02-07-2002, 07:40 PM
What's the deal with the screen res?I run 800x600 and have no problems.:confused:
Scapegoat
02-07-2002, 08:38 PM
Originally posted by Loop
Any possibility of determining whether the enemy ships are Good or Evil? I hate it when I blow up a ship, only to become more Good!!!:mad:
I WANT EVIL!:evil:
Yes me too :P
*I see ScapeGoat's Custom Title, and remember my own Profile...*:wtf:
ScapeGoat, thou shalt not best me as I am truly Evil Incarnate! I am Ragnarok, I am the Ultimate End!
I am the Destroyer of Worlds, Scourge of the Cosmos, I am the Shadows, I am the Darkess, I am the Void!
I... am... Loop.
I-NemesiS01
02-07-2002, 10:25 PM
I thought you were paul.:confused: LAA
... Must you contradict everything I type? :wtf::evil:
Scapegoat
02-08-2002, 12:41 AM
well i was about as evil as you are now heck i was even #1 but i ran into a little problem but i will regain my pure evil status once i find more sectors to take over :evil:
Of course we evil ppl could stick together maybe say start our own alliance when the sever gets reset
And another thing why is it when you lose your ship your evil rank goes down or umm...up?
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